
Redplum Games
Skill game cabinets, from the game code down to the bill acceptor.
1.5M games played every month
See the project →We build the mechanics, not just the UI. Put a playable build in testers' hands in 10 days, at about 20% of what a traditional human team would cost, and find out if players come back tomorrow. When they do, we grow it on the same code.
Redplum Games needed skill game cabinets that are fun to play and impossible to tamper with. We built the games, the encrypted Ubuntu kiosk they run on, the integration with bill acceptors, printers and IO boards, and the app that validates every ticket.
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Skill game cabinets, from the game code down to the bill acceptor.
1.5M games played every month
See the project →
Route management for collection agents, with every machine and kiosk live on one dashboard.
In daily use for 4 years
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Interactive wall and floor games for arcades and play zones, played with nothing but movement.
25+ motion games, live for 3 years
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A 3D puzzle adventure drawn from Indian mythology, built in Unity, with a demo on Steam.
Start with the smallest build that proves the loop. Then grow it on the same code.
2D and 3D games in Unity, from design doc to App Store or Steam release. Physics, asset pipelines, scenes and performance handled.
Points, badges, levels and challenges wired into your product: the data model, the rule engine, the event hooks and the UI.
Daily streaks, loyalty tiers, referral mechanics and push pipelines. The backend that drives retention, built to hold as players grow.
Every game and gamification build hardens reusable Skills inside Redplum Delivery OS™: loop templates, leaderboard primitives and reward patterns. We bring them in on day one, so your 10 days go to what makes your game different.
The same streak, reward and progression patterns we bring into every build, as templates you can adapt to your game or product today.
Email only. No spam, no sales call.
Describe what you want to build and we'll email you a ballpark timeline and cost within minutes. If the numbers work, we start building.
Get my ballpark estimate →Rough estimate. No sales call. No commitment.